Post by Vulcans Never Bluff on Jun 25, 2011 6:13:30 GMT -5
Strengths
Ryu's moves hit hard, doing good damage and stun
He has several very effective combos
Ability to punish an opponent's mistakes
Good stamina (defense) rating, meaning he takes less damage when hit and isn't easy to stun
His moves have pretty good priority
Effective at rush down AND defensive tactics, meaning he can play two different ways
He has some great EX moves
Good mix up game that will keep the other fighter guessing what's coming next
Weaknesses
He doesn't have as many viable options for consistently landing his Super Arts as other top tier characters
Average movement rate and move speed
Usually depends on EX moves and Super Arts to win matches
He sometimes must rely on parry set ups and mistakes to deal damage to his opponents
Setting up SA3
Denjin Hadouken (Stunning Unblockable Super Fireball)
One of Ryu's most popular Super Arts is the Denjin Hadouken. It's popular among lesser players because if you're playing against someone who's not very good at parrying, you can basically dominate them with this.
Remember to circle the joystick in a 360 motion to charge the Denjin Fireball up faster.
Most players set up this Super Art by canceling a Shoryuken (Dragon Punch) which will stop the animation and immediately go into this move, but you can also set this move up by going into it any time your opponent lands flat on their back as they'll take a few moments to stand up — giving you time to charge this.
But even if you're playing against an opponent who's good at parrying, there's still some ways to land this, but they do require a bit of a sixth sense and positioning.
Ryu's moves hit hard, doing good damage and stun
He has several very effective combos
Ability to punish an opponent's mistakes
Good stamina (defense) rating, meaning he takes less damage when hit and isn't easy to stun
His moves have pretty good priority
Effective at rush down AND defensive tactics, meaning he can play two different ways
He has some great EX moves
Good mix up game that will keep the other fighter guessing what's coming next
Weaknesses
He doesn't have as many viable options for consistently landing his Super Arts as other top tier characters
Average movement rate and move speed
Usually depends on EX moves and Super Arts to win matches
He sometimes must rely on parry set ups and mistakes to deal damage to his opponents
Setting up SA3
Denjin Hadouken (Stunning Unblockable Super Fireball)
One of Ryu's most popular Super Arts is the Denjin Hadouken. It's popular among lesser players because if you're playing against someone who's not very good at parrying, you can basically dominate them with this.
Remember to circle the joystick in a 360 motion to charge the Denjin Fireball up faster.
Most players set up this Super Art by canceling a Shoryuken (Dragon Punch) which will stop the animation and immediately go into this move, but you can also set this move up by going into it any time your opponent lands flat on their back as they'll take a few moments to stand up — giving you time to charge this.
But even if you're playing against an opponent who's good at parrying, there's still some ways to land this, but they do require a bit of a sixth sense and positioning.